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Woodland Gameshow
Woodland Gameshow was designed to be used by our consultants during their workshops. It allows them to create a warehouse of question sets and to dynamically create a "game" using any five of those sets.
Woodland Gameshow even tracks participant scores!
Woodland Gameshow even tracks participant scores!
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Step 1 - Create Question Sets
Why use a database to create a game program? The goal was to allow our presenters to pre-create a wide variety of question sets from which they would be able to select five during any given presentation.
Why use a database to create a game program? The goal was to allow our presenters to pre-create a wide variety of question sets from which they would be able to select five during any given presentation.
Step 2 - Create a Game
The presenter selects 5 question sets to make a game. Games can be pre-made prior to presentations or made on-the-spot based on participant feedback.
The presenter selects 5 question sets to make a game. Games can be pre-made prior to presentations or made on-the-spot based on participant feedback.
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Step 3 - Set Preferences
Presenters can change preferences to determine if points are to be deducted for wrong answers and to determine if a countdown clock will be used.
Presenters can change preferences to determine if points are to be deducted for wrong answers and to determine if a countdown clock will be used.
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Step 4 - Play the Game and Learn
After naming the players or teams, play begins similar to television gameshows. Clicking on a panel displays the question. The presenter controls the countdown clock and records when players give correct or incorrect answers. Answers can be displayed on the large screen at the discretion of the presenter.
After naming the players or teams, play begins similar to television gameshows. Clicking on a panel displays the question. The presenter controls the countdown clock and records when players give correct or incorrect answers. Answers can be displayed on the large screen at the discretion of the presenter.
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Step 5 - Skampy Keeps Score
Because the presenter has enough to worry about, we let Skampy the Scorekeeping Squirrel keep track of the score as correct and incorrect answers are recorded. And, of course, should a mistake be made in the recording of responses, you can visit Skampy's screen and make adjustments.
Because the presenter has enough to worry about, we let Skampy the Scorekeeping Squirrel keep track of the score as correct and incorrect answers are recorded. And, of course, should a mistake be made in the recording of responses, you can visit Skampy's screen and make adjustments.
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